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Ninjabread Man : ウィキペディア英語版
Ninjabread Man

''Ninjabread Man'' is a platform video game from English developer/publisher Data Design Interactive.
The game was released on the PlayStation 2 and Microsoft Windows in Europe in July 2005. A port for the Wii was released on September 21, 2007 in Europe, September 27 in Australia, and October 3 in North America. ''Ninjabread Man'' was published as part of Data Design Interactive's 'Popcorn Arcade' brand of Wii games.
''Ninjabread Man'' actually started life as a re-imagining of the Commodore Amiga classic ''Zool: Ninja of the Nth Dimension'' which was largely favourably received on its initial release in 1992. Zoo Digital Publishing commissioned DDI to re-imagine Zool as a 3D game for eventual release on PlayStation 2 and Gamecube, however the publisher was unimpressed with the results and canned the project. DDI opted to continue with the game, but changing the theme and character for ''Ninjabread Man''.
''Ninjabread Man'' has received extremely negative reviews from critics and has been regarded as one of the worst games ever made, being heavily criticized for its controls, camera system, graphics and short length.
==Gameplay==

Ninjabread Man is an action-adventure platformer. There are three levels in the game, plus a tutorial level.〔 In order to proceed to the next level, players must collect eight power rods to activate a teleporter.〔(【引用サイトリンク】title=IGN: Ninjabread Man )〕 When the player completes a level and plays it again, a menu appears with a second mode available, ‘Score Pickups’. If the level is completed again in this mode, the player will unlock ‘Time Attack’ mode. Completion of this mode unlocks the ‘Hidden Pickups!’ alternative mode.〔 Several comic attacks appear in the game, such as the Samurai Sword attack that reduces enemies to jam.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Ninjabread Man」の詳細全文を読む



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